Rules
Objective:
The objective of Truco is to be the first player or team to reach a certain number of points, typically 15 or 30.
Players:
Truco is usually played by four players in two teams of two players each. However, it can also be played by two players.
Deck:
Truco is played with a Spanish deck of 40 cards. Each player receives three cards in each hand.
Card Values:
- 1 (A) is the highest card, followed by 12 (K), 11 (Q), 10, 7, 6, 5, and 4.
- The 2 and 3 cards have no value.
Gameplay:
- The game starts with each player receiving three cards.
- The dealer is chosen randomly for the first hand.
- Players take turns clockwise.
- Each turn, a player can choose to:
- Play a card: The player places a card face-up on the table.
- Call Truco: The player announces "Truco," initiating a challenge. The opposing team can accept the challenge or fold (lose the round).
- Call Envido: The player announces "Envido," initiating a point-counting phase. The opposing team can accept the challenge or fold.
- If both teams accept the Truco or Envido challenge, they enter into a series of rounds to determine the winner.
- If a team reaches 15 points during a round, they win the game.
- If no team has reached the winning score, a new hand begins with the player to the right of the previous dealer.
Scoring:
- Truco: If a team wins the Truco challenge, they score two points. If the team that called Truco loses, the opposing team scores two points.
- Envido: The team with the highest point count from the Envido challenge scores points according to the following table:
- Envido (no points): 2 points
- Envido (20 points or more): 2 points
- Real Envido (30 points or more): 3 points
- Falta Envido (less than 15 points): Opposing team scores 15 points
Note: The rules may vary slightly depending on regional variations and house rules.